Augmented Reality Art 100 Project

UPDATE! 4/17/2013

Professor Haag, the students in the Visual Arts Club, and I really got this to work for their Art Show!!! Students recorded (using another cool app – Tellagami) a little 30 second blurb about their piece of art – the app let’s you insert any picture into the scene – we used their art work as a back drop in the video.

As people go through the art exhibit, they can train their mobile devices (after installing the  aurasma app) onto the trigger images we provided for each art piece, and they’ll see and hear a video of the students describing their art. Tap throughs can be added too to go out to the students’ porfolios – we haven’t done that yet – but it’s an easy add on… Very cool ending to a nice project for students and us!!!


Well, through good luck and good timing, I got the solution to the final piece of the 3d puzzle at the TLT Symposium – thanks to the Education majors’ presentation on augmented reality. They provided the app – that  means no programming needed!!! and it worked!!! Aurasma is the gem of an app that makes it all possible without a lot of technical expertise.

Our goal was to create an enhanced (augmented) experience for people if they were looking at student art work at a distance.  Students created surrealistic sculptures and Professor Haag and I wanted to see if we could get a 3d online experience of the art. Our trials and errors are recorded in this blog post. Finally yesterday, I got it all to work. Here’s a video of the experience and then following a technical description for my own memory’s sake.

Step 1) Using 123dCatch (optional) – – the web app – I took a series of pictures, circling the student’s art work three times: angling from above downwards, straight on at mid-line, and angled from below upwards – totally about 30-40 shots. These get uploaded into the app and the 3d rendering is created. This step isn’t absolutely necessary – but if the “exhibition were all web based and you wanted people to get the 3d effect, you could do this – it took time, but was pretty easy.
SIDE NOTE: the ipad app for this tool is another option – a little glitchy – but I was able to get a 3d render of our librarian which was pretty cool – you just use the ipad camera to do it. Fast and then it can be manipulated on the ipad screen

Step2) Using Screen-Cast-O-Matic, I was able to record me manipulating the 3d render of the art work – to see it from all angles. 123dCatch doesn’t allow exporting of the 3d file, so this was the only way I could think of to “capture” the 3d element.

Step 3) Created web space to “curate” the art work 2d images for an online exhibition

Step 4) Got the Aurasma studio account You only need this to CREATE the auras – NOT to view them – Go and click on “apply” to request a studio space – takes about 2 days

Step 5) Create your “aura” in the studio

  • add the “trigger” = what the ipad will recognize
  • add the “overlay” = what the ipad user will see once the camera is trained on the trigger image – for us, this was the screen-cast-o-matic video of the 3d rendering of the image
  • create the “aura” = tells Aurasma to connect triggers with overlays and which channel they should go into
  • create a “tap to” to further expand the resources – so tap the augmentation when it appears and has been viewed and go out to another webspace – student portfolio or other resource

I created a channel for Art 100 – all of the different auras for each student’s work would go into this channel.

Step 6) To view the augmented reality, download the free Aurasma app on the ipad – also available with Android – although I couldn’t test it.

Step 7) Search for Art 100 (Channel I created in Step 5) and “follow” it

Step 8) Click on the bracket symbol at the bottom of the page ” [  ] “– this will open that channel and give you the camera view

Step 9) Point the camera at the trigger image and wait for the spiraling purple icon to appear – the overlay should appear. The trigger image in this case was at the blog we created – but it could also be in the art room – with a small picture of each item near the actual item – so when students point the camera at the image, they get more content – a video of students describing their art –These overlays then can have a tap added to them to take them out to more content – web pages or whatever – so you could link to the student’s blog to see more work by the artist.

This could be used for an art show at a distance where people explore on the web and with an ipad… OR in an actual location – with small trigger images placed near the art work – like on the plaque with the students’ names – then as people move around the exhibit, their experience is enhanced by the added content.

Other upcoming projects with Aurasma…

  • Barb Eshbach’s library poster session at ACRL will use this as a poster enhancement
  • Pathways workshops will use this in the Gadgets, Gizmos, and Gigabytes session
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